Steal This: 50 Adventure Hooks To Swipe For Your Game
Adventure hooks! For every five a Game Master dangles in front of their players, the little devils usually only bite hold of one. For the GM who is running an open world sandbox style game, or even the narrative GM looking for a brief one-off to break up the monotony of their larger story, the Adventure Hook not only serves as a means of inspiring the person that runs the game but inciting the ones who play the game.
But what Game Master has the kind of time to sit around and think up possible adventures ideas that their players might just give a hard pass? Fear not, your time-saving teller of tall tales tenders a transcendent tithe of tantalizing tropes to tempt the tastes and torture the tenacious team of traveling transients (PCs).
Voila! 50 Adventure Hooks to swipe for your game!
1. A strange-looking, low-hanging cloud hangs over the village. What's really odd is that, despite the wind, it never moves.
2. A local boy has gone missing. His friends had dared him to venture into…
But what Game Master has the kind of time to sit around and think up possible adventures ideas that their players might just give a hard pass? Fear not, your time-saving teller of tall tales tenders a transcendent tithe of tantalizing tropes to tempt the tastes and torture the tenacious team of traveling transients (PCs).
Voila! 50 Adventure Hooks to swipe for your game!
1. A strange-looking, low-hanging cloud hangs over the village. What's really odd is that, despite the wind, it never moves.
2. A local boy has gone missing. His friends had dared him to venture into…
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